![]() ![]() ![]() This way I could customize the dragon itself and even add new animations or reuse animations between various characters. For example I use Phaser-CE for me game and Dragon Bones can export to Pixi, which is the graphical rendering engine for it. That's the most optimized and reusable thing possible. The golden goose is to have animation from Dragon Bones exported as sprite sheet with the dragon parts and a JSON file with the animation data. Please try again later.Oh and one more thing: Pretty much nobody uses animated sprites in separate files nowadas.Īlso sprite sheets are quite redundant overall, see reasoning below! Sorry, you are ineligible to sign up for this newsletter. If you still have troubles receiving the emails, please contact EA. You’ve already signed up for Dragon Age newsletters with the above email. Unsubscribe at any time by changing your email preferences. You've successfully signed up to receive emails about Dragon Age and other EA news, products, events and promotions. You must sign in and sign up for Dragon Age newsletter before you can redeem your items. Sign up today to receive the latest Dragon Age news, updates, and more by email. ![]() I can unsubscribe at any time by changing my email preferences, contacting privacyadmin.ea.com, or writing to Electronic Arts Inc., ATTN: Email Opt-Out, 209 Redwood Shores Pkwy, Redwood City, CA, 94065, USA. Explore Dragon Age Games Dragon Age: Dreadwolf Dragon Age: Inquisition Dragon Age 2 Dragon Age: OriginsĬelebrate Dragon Age in style - get your merch at the BioWare Gear Store. ![]()
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